﻿using System;

namespace Valve.VR
{
	// Token: 0x020007D2 RID: 2002
	public struct HmdVector3_t
	{
		// Token: 0x04002DB5 RID: 11701
		public float v0;

		// Token: 0x04002DB6 RID: 11702
		public float v1;

		// Token: 0x04002DB7 RID: 11703
		public float v2;
	}
}
